The below three figures are collected using the Creative Industries Economic Results Assessment (CIERA) tool in collaboration with Creative BC and Deetken Insight. They are built on Statistics Canada datasets and exclude any government subsidies. These are 2023 figures and will be updated as full year datasets become available.
Grants Awarded
between 2022-2025
Dollar Value
Committed between 2022-25
Digital game development is a unique industry where most of the revenue – upwards of 99% – comes from outside of the province. Rocket Bot Royale is bringing a lot of money into Saskatchewan.
Working with Creative Sask was straightforward and transparent. Thanks to the high quality of our Kaiju Wars trailer, we were able to garner critical reviews from prestigious game journalist websites such as Eurogamer and Cultured Vultures.
Due to the high quality of our game’s trailer, it was accepted into the MIX 2022 10th Anniversary indie game showcase. The trailer was livestreamed to over 20,000 viewers amongst other high quality indie games. Without the necessary budget to make such a high quality trailer, there’s no way our previous amateur trailer made by yours truly would have been admitted.
As the premiere gaming event in Western Canada, attending this convention was a huge opportunity to show off what I was working on and when it would be available. I was able to afford travel and accommodations, which would have been a little tight for me given that I’m a relatively new studio and haven’t had the opportunity to make much revenue yet. Thanks again to Creative Saskatchewan. Hopefully I can do it again next year!
Making this game has exposed our company to new technologies [and] techniques, with dedicated servers, writing our own network architecture and automated daily cloud builds. Without public funding, we never would have had the opportunity to learn these skills, train our employees and elevate the technical capability and prestige of the growing Saskatchewan videogame industry.
Everyone who works for us lives and works in Saskatchewan. All of our revenue is from outside of Saskatchewan and all of our expenses are here in the province…Supporting this industry brings a lot of money into the province, and it stays here…[Funding] really accelerates the growth and development of the studio. With the funding, we can do more and grow quicker.
If we had not attended this expo, I would never have learned of the need for an additional patient monitor within ParamediSIM and I would certainly never have had the opportunity to speak directly with the appropriate Zoll representatives regarding my needs. We interacted with paramedics, administrators, and EMS educators from around the world and developed contacts at several colleges and universities in the United States and South America that provide paramedic education. The individuals representing these institutions were very interested in ParamediSIM and we are continuing to communicate with them with the intent of integrating our software into their paramedic student curriculum.
[Over 600 people] came as groups looking for a game they can play together. Most games at the conference were single player, so people were trying to find multiplayer games. Many people enjoyed the game and had a great time playing.
Here are a few types of jobs that are required in digital game development:
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